RetroarchConfig = '50.00'Įlif gameResolution = 480: # this is NTSC TV, use 59.94 fps If gameResolution = 576: # this is PAL TV, use 50 fps Cross-platform, sophisticated frontend for the libretro API. ALSATHREAD: Make alsathread default for all ALSA devices with threads ARCHIVE: Fix loading of archived content with. For myself I did it in libretroConfig.py this way: if gameResolution > 701 and gameResolution <= 720: Setting “video_refresh_rate” to display’s working framerate along with “threaded video” before launching game greatly helps in some cases to fix frame tearing, frame time consistency, and incorrect game speed with sound stretching. Speaking of RetroArch syncing and performance too (just not to create new thread): ALSA was designed to overcome its various shortcomings, such as the fact that it didn’t allow more than one application to access the hardware at a time. Until Linux 2.5, OSS was actually the main and only sound system for Linux. Also it gives less sound cracks and lags on low-performace games/cores. Open Sound System (OSS) The official website of ALSA mentions support for Open Sound System, or OSS for short. playing 59.94 fps games on 50 Hz or 60.00 Hz displays). RETROARCH ALSA ALSATHREAD DRIVERI’ve noticed that using “alsathread” instead of “alsa” driver in RetroArch leads better audio sync and frame smoothing on non-native screen framerates (f.e. decided to take a good look at osmc config with retro and what its using: audiodriver 'alsathread'.
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